OMRON

OMRON F160-C15E  VISION MATE CONTROLLER

OMRON F160-C15E  VISION MATE CONTROLLER

Reading/Clearing Error Messages

This operation is used to display and clear error messages. It is possible to dis

play and clear non-fatal errors and MESSAGE instruction messages in any

mode, but fatal errors can be displayed and cleared in PROGRAM mode only.

RUN MONITOR PROGRAM

Before inputting a new program, any error messages recorded in memory

should be cleared. It is assumed here that the causes of any of the errors for

which error messages appear have already been taken care of. If the buzzer

sounds when an attempt is made to clear an error message, eliminate the

cause of the error, and then clear the error message.

Key Sequence

Follow the procedure below to display and clear messages.

1. 2. 3…

1. Bring up the initial display.

2. Press the FUN and then the MONTR Key to begin the operation. If there are

no messages, the following display will appear:

FUN MONTR

If there are messages, the most serious message will be displayed when the

MONTR Key is pressed. Pressing MONTR again will clear the present mes

sage and display the next most serious error message. Continue pressing

MONTR until all messages have been cleared. These are some examples

of error messages:

3-3-5 Buzzer Operation

This operation is used to turn on and off the buzzer that sounds when Program

ming Console keys are pressed. This buzzer will also sound whenever an error

occurs during ID Controller operation. Buzzer operation for errors is not affected

by this setting.

This operation is possible in any mode.

Follow the procedure below to turn the key-input buzzer on and off.

1. 2. 3…

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1. Press the CLR, SHIFT, and then the CLR Key to bring up the mode display.

In this case the ID Controller is in PROGRAM mode and the buzzer is on

3-3-6 Reading and Changing Expansion Instructions

This operation is used to read and change the function codes assigned to certain

instructions. It is possible to read the function code assignments in any mode,

but the assignments can be changed in PROGRAM mode only.

Reading and Changing the Clock

This operation is used to read and change the clock in ID Controllers that have a

Memory Cassette equipped with a clock. It is possible to read the clock in any

mode, but the clock can be changed in MONITOR or PROGRAM mode only.

Follow the procedure below to read the clock.

1. Bring up the initial display.

2. Press the FUN, SHIFT, and then the MONTR Key. The current clock setting

will be displayed.

FUN

SHIFT MONTR

Follow the procedure below to change the clock setting. The clock setting cannot

be changed in RUN mode.

1. Follow the procedure above to display the current clock setting.

2. Press the CHG Key. The following display will appear.

Setting and Reading a Program Memory Address

This operation is used to display the specified program memory address and is

possible in any mode.

RUN MONITOR PROGRAM

When inputting a program for the first time, it is generally written to Program

Memory starting from address 00000. Because this address appears when

the display is cleared, it is not necessary to specify it.

When inputting a program starting from other than 00000 or to read or modify

a program that already exists in memory, the desired address must be desig

nated.

1. Bring up the initial display.

2. Input the desired address. It is not necessary to input leading zeroes.

3. Press the Down Cursor Key.

Note The ON/OFF status of any displayed bit will be shown if the ID Con

troller is in RUN or MONITOR mode.

4. Press the Up and Down Cursor Keys to scroll through the program

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