OMRON F160-C15E VISION MATE CONTROLLER
OMRON F160-C15E VISION MATE CONTROLLER
Reading/Clearing Error Messages
This operation is used to display and clear error messages. It is possible to dis
play and clear non-fatal errors and MESSAGE instruction messages in any
mode, but fatal errors can be displayed and cleared in PROGRAM mode only.
RUN MONITOR PROGRAM
Before inputting a new program, any error messages recorded in memory
should be cleared. It is assumed here that the causes of any of the errors for
which error messages appear have already been taken care of. If the buzzer
sounds when an attempt is made to clear an error message, eliminate the
cause of the error, and then clear the error message.
Key Sequence
Follow the procedure below to display and clear messages.
1. 2. 3…
1. Bring up the initial display.
2. Press the FUN and then the MONTR Key to begin the operation. If there are
no messages, the following display will appear:
FUN MONTR
If there are messages, the most serious message will be displayed when the
MONTR Key is pressed. Pressing MONTR again will clear the present mes
sage and display the next most serious error message. Continue pressing
MONTR until all messages have been cleared. These are some examples
of error messages:
3-3-5 Buzzer Operation
This operation is used to turn on and off the buzzer that sounds when Program
ming Console keys are pressed. This buzzer will also sound whenever an error
occurs during ID Controller operation. Buzzer operation for errors is not affected
by this setting.
This operation is possible in any mode.
Follow the procedure below to turn the key-input buzzer on and off.
1. 2. 3…
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1. Press the CLR, SHIFT, and then the CLR Key to bring up the mode display.
In this case the ID Controller is in PROGRAM mode and the buzzer is on
3-3-6 Reading and Changing Expansion Instructions
This operation is used to read and change the function codes assigned to certain
instructions. It is possible to read the function code assignments in any mode,
but the assignments can be changed in PROGRAM mode only.
Reading and Changing the Clock
This operation is used to read and change the clock in ID Controllers that have a
Memory Cassette equipped with a clock. It is possible to read the clock in any
mode, but the clock can be changed in MONITOR or PROGRAM mode only.
Follow the procedure below to read the clock.
1. Bring up the initial display.
2. Press the FUN, SHIFT, and then the MONTR Key. The current clock setting
will be displayed.
FUN
SHIFT MONTR
Follow the procedure below to change the clock setting. The clock setting cannot
be changed in RUN mode.
1. Follow the procedure above to display the current clock setting.
2. Press the CHG Key. The following display will appear.
Setting and Reading a Program Memory Address
This operation is used to display the specified program memory address and is
possible in any mode.
RUN MONITOR PROGRAM
When inputting a program for the first time, it is generally written to Program
Memory starting from address 00000. Because this address appears when
the display is cleared, it is not necessary to specify it.
When inputting a program starting from other than 00000 or to read or modify
a program that already exists in memory, the desired address must be desig
nated.
1. Bring up the initial display.
2. Input the desired address. It is not necessary to input leading zeroes.
3. Press the Down Cursor Key.
Note The ON/OFF status of any displayed bit will be shown if the ID Con
troller is in RUN or MONITOR mode.
4. Press the Up and Down Cursor Keys to scroll through the program